About a decade or so ago, I’ve played in a convention game, which was not very good. It had been very instructive, and had stayed in my mind[1], and I think it’d make for an instructive example of something that most of us hear often, and accept: Medium matters. It matters if you tell a [...]
Archive for the ‘Editorial’ Category
The purpose of this blog is simple, whereas my LiveJournal is about my personal life, and CSI Games is about Competitive Story Games, there hadn’t been a place dedicated to me talking about game design projects of mine. This place will be it.