Archive for the ‘Rough’ Category

Mechanic Sketch – The Limit Break

Posted: September 9, 2011 by Guy in Design, Rough, The Tribal Game

Just came up with a small idea for a limit break mechanic, and then expanded it some, and decided to jot it down before forgetting. I began thinking of “thematic batteries” while also thinking of the manga Vagabond and the long long fight contained therein, and since I’m also thinking of Go again these days [...]

Game Design Sketch: The Big Bang.

Posted: June 12, 2010 by Guy Shalev in Design, Rough
Tags: ,

This is for lack of a better term, a game design “sketch”. It’s a rough idea I’ve had and which I am storing here. Quite interestingly, it’s a shape, almost geometrical, for currency and/or story to progress along a game. I do not yet have content to insert into this form, but it’s here, just [...]