I thought this might interest others as well. I decided to think again of Cranium Rats while in class today, and jotted down several pages of notes. Of particular interest to most people might be sections 5-7, which explore currency, story, competition, and their interaction. This obviously references Cranium Rats, and its re-design which had [...]
Archive for the ‘Chassis’ Category
Design Thoughts – Cranium Rats, Competition, Story, Currency.
Posted: May 10, 2010 by Guy Shalev in Business, Chassis, Cranium Rats, DesignTags: Board game, competition, CSI Game, Story
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Cranium Rats Chassis to be Made Available under Creative Commons.
Posted: October 24, 2007 by Guy Shalev in Business, Chassis, Cranium RatsTags: Business, Creative Commons
I’ve talked recently about what I’m going to do with Cranium Rats. I am going to create the Cranium Rats Chassis which will be character generation, Aspect generation, the interaction between Aspects and Resolution. I will put that content under Creative Commons, allowing other people to meddle with the game and make it explore areas [...]